MDes Interior Design

Reid Building, 57 students

What have been termed the ‘precious built capacities’ of the environments surrounding us are imaginatively redeployed by postgraduate interior design students at The Glasgow School of Art.

The bold endeavours found here – to redefine the nature and practice of interior making – point towards times shaped by hyper-prototyping, ficto-detailing and, in some instances, radical dematerialisation of construction. Welcome provocations, gifted by their creators, in advance of entry into a future annealed, rather than tempered, by very recent events.

Patrick Macklin
Programme Leader, MDes Interior Design

from See Through Light

from See Through Light

from See Through Light

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from See Through Light

from FreeTe Space

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from The Passing

from Concept

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from The Passing

from The Theory of Paradise

from The Theory of Paradise

from The Theory of Paradise

from The Theory of Paradise

from The Theory of Paradise

from Re-Connect

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from Gantry Dweller

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from LEVEL 9¾ – PART 3 – SUNLIGHT

from LEVEL 9¾ – PART 2 – AIR

from LEVEL 9¾ – PART 3 – SUNLIGHT

from LEVEL 9¾ – PART 3 – SUNLIGHT

from LEVEL 9¾ – PART 1 – WATER

from ENTWINED – Cultural Experience Center

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from DAYDREAM

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from LUXURY SOLITUDE

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from CALM ON

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A collage of social phenomena concerning the dangers faced by women living alone.

from She’s Alone

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from RESONATE

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from The Disappearing Line

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from Young forever

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from Young forever

Awakening Shikumen

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from Home&Metaverse

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from The Intersection Space

from The Intersection Space

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from Slice

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from never-never land

Never never land

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from never-never land

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from never-never land

In the self-discovery area, there would be a giant waterfall coming down from the top of roof. The loud sound produced by the giant waterfall could act as the sound mask for people so that people could let out their own shouting, crying and sighing without caring about others. This part is to let people focus on the musicality of their own voice, find themselves and discover themselves.
In the self-discovery area, there would be a giant waterfall coming down from the top of roof. The loud sound produced by the giant waterfall could act as the sound mask for people so that people could let out their own shouting, crying and sighing without caring about others. This part is to let people focus on the musicality of their own voice, find themselves and discover themselves.

from Best Farewell

In the self-expression area, this part is for group therapy. People could play the instruments together and express themselves using music as means

from Best Farewell

from Best Farewell

People can hear some small streams run down from the glass and follow the sound to come to the rest area.

from Best Farewell

When people come into the entrance, firstly they will come into a long corridor and then come to the self-reflected area. Then they will follow the sound point 1 of water droplets to explore the whole underground floor. Then, they will they will gradually follow the sound point 2 to go upstairs to the entrance of the ground floor. They could follow the sound point 3 and sound point 4 to come into the waiting area. In the rest area, they could hear sound point 5 and sound point 6, when they follow these two sound point, they could explore the ground floor.In the ground floor, there are mainly three areas. Near the sound point 5 is self-exploration room. Near the sound point 6 is self-expression room. The music pool with different circular steps connect the sound point 5 and sound point 6. After that, people could follow sound point 7 to go up to the first floor and sound point 8. In the sound point 8, it is a self-discovery area. After that, people could follow the sound point 9 and sound point 10 to come to the platform on the first floor. In the end, they will hear the sound point 3 and sound point 4, this is the end of the healing journey and when people hear these two sound points, this will help them look back on their whole journey in the space

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from Narrative of light

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from Olfactory Sensation

from Olfactory Sensation

Isometric diagram

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from DIGITAL LEGACY — I WISH I COULD DIE

from DIGITAL LEGACY — I WISH I COULD DIE

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from DIGITAL LEGACY — I WISH I COULD DIE

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from Outcome

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from Spatial Design

from Legend of The White Snake

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from Boundlessmind

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from I Am Not Yours

from Metamorphosis

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from Intermediate State

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from Skin memory

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from ACCESSIBLE EXPERIENCE HOTEL

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from Mission: Chips – A Seagull-Oriented Space

from Mission: Chips – A Seagull-Oriented Space

from Mission: Chips – A Seagull-Oriented Space

from Mission: Chips – A Seagull-Oriented Space

from Mission: Chips – A Seagull-Oriented Space

from ILLUMINING SPRINGBURN | SPRINGBURN WINTER GARDEN RESTORATION

from ILLUMINING SPRINGBURN | SPRINGBURN WINTER GARDEN RESTORATION

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from ILLUMINING SPRINGBURN | SPRINGBURN WINTER GARDEN RESTORATION

from A Digital Retail Store with Selling Dreams

from A Digital Retail Store with Selling Dreams

from A Digital Retail Store with Selling Dreams

from A Digital Retail Store with Selling Dreams

from A Digital Retail Store with Selling Dreams

from The Millennium Dreams

from The Millennium Dreams

from Rehabilitation centre in Iraq

from Rehabilitation centre in Iraq

from Rehabilitation centre in Iraq

from Rehabilitation centre in Iraq

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from City Plugin

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from City Plugin

The doomsday Library
World Library Alliance

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Entrance

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from Play With Me – A Journey to the Self (Part I)

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from Play With Me – A Journey to the Self (Part I)

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from Communal space for ‘only child’

The house lights were turned on,Invite people into this space

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A Stairwell like a maze

from Communal space for ‘only child’

Junnan Chen design

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A open social space+An enclosed social space

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from Ship of Mackintosh

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from Balcony Communication Space

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from A new story in the old city

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from A new story in the old city

This image is a representation of the dream self caught in an infinite loop of escape, with someone behind it chasing and threatening itself.

from Escape to Dreamland

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from Redeem Self

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from Transparent

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from SALOME/ Immersive Theatre

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from The second floor – ‘Please don’t be one of them’

from The first floor – ‘The way of truth’

from The ground floor – ‘Digital maze’

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from Sisyphus, Theatre of the Absurd

from The Dialogue of Memory

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from Back to the Future – Mapping my imagination

from Back to the Future – Introduction

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from Laboratory

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from Love is Sensible- virtual dating community

from Love is Sensible- virtual dating community

from Home of Artificial Intelligence

from Home of Artificial Intelligence

from Home of Artificial Intelligence

from Diamonds in Space

from Diamonds in Space

from Diamonds in Space

from Diamonds in Space

from Diamonds in Space