MDes Interior Design

Reid Building, 57 students

What have been termed the ‘precious built capacities’ of the environments surrounding us are imaginatively redeployed by postgraduate interior design students at The Glasgow School of Art.

The bold endeavours found here – to redefine the nature and practice of interior making – point towards times shaped by hyper-prototyping, ficto-detailing and, in some instances, radical dematerialisation of construction. Welcome provocations, gifted by their creators, in advance of entry into a future annealed, rather than tempered, by very recent events.

Patrick Macklin
Programme Leader, MDes Interior Design

from Home&Metaverse

from Home&Metaverse

from Home&Metaverse

from Home&Metaverse

from Home&Metaverse

from Love is Sensible- virtual dating community

from Home of Artificial Intelligence

from Home of Artificial Intelligence

from Home of Artificial Intelligence

from Home of Artificial Intelligence

from ACCESSIBLE EXPERIENCE HOTEL

from ACCESSIBLE EXPERIENCE HOTEL

from ACCESSIBLE EXPERIENCE HOTEL

from ACCESSIBLE EXPERIENCE HOTEL

from ACCESSIBLE EXPERIENCE HOTEL

from Balcony Communication Space

from Balcony Communication Space

from WANDERING IN DREAMLAND

from WANDERING IN DREAMLAND

from WANDERING IN DREAMLAND

from WANDERING IN DREAMLAND

from WANDERING IN DREAMLAND

from Folding Regeneration

from Redeem Self

from Folding Regeneration

from Reflection in Reflection

from Folding Regeneration

from DAYDREAM

from ENTWINED – Cultural Experience Center

from ENTWINED – Cultural Experience Center

from DAYDREAM

from DAYDREAM

from Narrative of light

from Narrative of light

from Narrative of light

from Narrative of light

from Narrative of light

from DIGITAL LEGACY — I WISH I COULD DIE

from DIGITAL LEGACY — I WISH I COULD DIE

from DIGITAL LEGACY — I WISH I COULD DIE

from DIGITAL LEGACY — I WISH I COULD DIE

from DIGITAL LEGACY — I WISH I COULD DIE

from Escapism

Under the tree

from Escapism

Entrance

from Escapism

from Escapism

from Escapism

from Diamonds in Space

from Diamonds in Space

from Diamonds in Space

from Diamonds in Space

from Diamonds in Space

from A new story in the old city

from A new story in the old city

from A new story in the old city

from A new story in the old city

from A new story in the old city

from Play With Me – A Journey to the Self (Part II)

from Play With Me – A Journey to the Self (Part I)

from Play With Me – A Journey to The Self

from Play With Me – A Journey to the Self (Part II)

from Play With Me – A Journey to the Self (Part II)

from Coocon Space

from Coocon Space

from Coocon Space

from Coocon Space

from Coocon Space

In the self-discovery area, there would be a giant waterfall coming down from the top of roof. The loud sound produced by the giant waterfall could act as the sound mask for people so that people could let out their own shouting, crying and sighing without caring about others. This part is to let people focus on the musicality of their own voice, find themselves and discover themselves.
People can hear some small streams run down from the glass and follow the sound to come to the rest area.

from Best Farewell

In the self-reflected area, people could hear some water droplets and listen to some quiet music to do some meditation

from Best Farewell

from Best Farewell

In the rest area, people will gradually hear the sounds from the music pool and they could follow the sound to come to the music pool to explore the space.

from Best Farewell

from Best Farewell

from A Digital Retail Store with Selling Dreams

from A Digital Retail Store with Selling Dreams

from A Digital Retail Store with Selling Dreams

from A Digital Retail Store with Selling Dreams

from A Digital Retail Store with Selling Dreams

The doomsday Library

from Perspectives

from Perspectives

from Perspectives

from The main portfolio

from Perspectives

from Spatial Design

from Legend of The White Snake

from Outcome

from Legend of The White Snake

from Spatial Design

from SALOME/ Immersive Theatre

from SALOME/ Immersive Theatre

from SALOME/ Immersive Theatre

from SALOME/ Immersive Theatre

from SALOME/ Immersive Theatre

from Concept

from Life After Death – The Passing: Introduction

from The Transitional Space

from The Passing

from Encountering

from Encountering

from Host

from Slice

from Slice

from RESONATE

from RESONATE

from RESONATE

from RESONATE

from RESONATE

from The Millennium Dreams

from The Millennium Dreams

from LUXURY SOLITUDE

from LUXURY SOLITUDE

from LUXURY SOLITUDE

from LUXURY SOLITUDE

from LUXURY SOLITUDE

Awakening Shikumen

from Awakening Shikumen

from Awakening Shikumen

from Awakening Shikumen

from Awakening Shikumen

from Awakening Shikumen

Isometric diagram

from Olfactory Sensation

from Olfactory Sensation

from Olfactory Sensation

from Olfactory Sensation

from Olfactory Sensation

from Ship of Mackintosh

from Trace of Time

from Ship of Mackintosh

from Ship of Mackintosh

from Ship of Mackintosh

from Young forever

from Young forever

from Young forever

from Young forever

from Young forever

A open social space+An enclosed social space

from Communal space for ‘only child’

The mysterious passage to the second space

from Communal space for ‘only child’

from Communal space for ‘only child’

Some 'only child' are in the courtyard

from Communal space for ‘only child’

A Stairwell like a maze

from Communal space for ‘only child’

from The Intersection Space

from The Intersection Space

from The Intersection Space

from The Intersection Space

from FreeTe Space

from FreeTe Space

from FreeTe Space

from FreeTe Space

from FreeTe Space

from never-never land

Never-neve land

from never-never land

from never-never land

from never-never land

from never-never land

from Entrance

from The first floor – ‘The way of truth’

from The ground floor – ‘Digital maze’

from The second floor – ‘Please don’t be one of them’

from Circulation

from Skin memory

from Skin memory

from Skin memory

from BORDERLINE

from BORDERLINE

from BORDERLINE

from BORDERLINE

from BORDERLINE

from The Disappearing Line

from The Disappearing Line

from The Disappearing Line

from The Disappearing Line

from The Disappearing Line

from MEMORY PAWNSHOP

from MEMORY PAWNSHOP

from MEMORY PAWNSHOP

from MEMORY PAWNSHOP

from MEMORY PAWNSHOP

from Laboratory – Fiction

from Laboratory – A Scientist’s Day

from Laboratory – Introduction

from Laboratory – A Scientist’s Day

from Laboratory – A Scientist’s Day

A collage of social phenomena concerning the dangers faced by women living alone.

from She’s Alone

from She’s Alone

from She’s Alone

from She’s Alone

from She’s Alone

from Eco/Archive

from Eco/Archive

from Eco/Archive

from Periphery

from Periphery

from See Through Light

from See Through Light

from See Through Light

from See Through Light

from See Through Light

from City Plugin

from City Plugin

from City Plugin

from Rehabilitation centre in Iraq

from Rehabilitation centre in Iraq

from Rehabilitation centre in Iraq

from Rehabilitation centre in Iraq

from Rehabilitation centre in Iraq

from CALM ON

from CALM ON

from CALM ON

from CALM ON

from CALM ON

from Transparent

from Transparent

from Transparent

from Transparent

from Transparent

from Mission: Chips – A Seagull-Oriented Space

from Mission: Chips – A Seagull-Oriented Space

from Mission: Chips – A Seagull-Oriented Space

from Mission: Chips – A Seagull-Oriented Space

from Mission: Chips – A Seagull-Oriented Space

from Metamorphosis

from Metamorphosis

from I Am Not Yours

from Metamorphosis

from I Am Not Yours

This image is a representation of the dream self caught in an infinite loop of escape, with someone behind it chasing and threatening itself.

from Escape to Dreamland

from Escape to Dreamland

from Escape to Dreamland

from Escape to Dreamland

from Escape to Dreamland

from LEVEL 9¾ – PART 2 – AIR

from Level 9¾ – OVERVIEW OF DESIGN LOGIC

from LEVEL 9¾ – PART 1 – WATER

from LEVEL 9¾ – PART 2 – AIR

from LEVEL 9¾ – PART 1 – WATER

from The Theory of Paradise

from The Theory of Paradise

from The Theory of Paradise

from The Theory of Paradise

from The Theory of Paradise

from The Dialogue of Memory

from The Dialogue of Memory

from The Dialogue of Memory

from Sisyphus, Theatre of the Absurd

from The Dialogue of Memory

from ILLUMINING SPRINGBURN | SPRINGBURN WINTER GARDEN RESTORATION

from ILLUMINING SPRINGBURN | SPRINGBURN WINTER GARDEN RESTORATION

from ILLUMINING SPRINGBURN | SPRINGBURN WINTER GARDEN RESTORATION

from ILLUMINING SPRINGBURN | SPRINGBURN WINTER GARDEN RESTORATION

from ILLUMINING SPRINGBURN | SPRINGBURN WINTER GARDEN RESTORATION

from Gantry Dweller

from Gantry Dweller

from Gantry Dweller

from Gantry Dweller

from Re-Connect

from Boundlessmind

from Boundlessmind

from Boundlessmind

from Boundlessmind

from Boundlessmind