MDes Interior Design

Reid Building, 57 students

What have been termed the ‘precious built capacities’ of the environments surrounding us are imaginatively redeployed by postgraduate interior design students at The Glasgow School of Art.

The bold endeavours found here – to redefine the nature and practice of interior making – point towards times shaped by hyper-prototyping, ficto-detailing and, in some instances, radical dematerialisation of construction. Welcome provocations, gifted by their creators, in advance of entry into a future annealed, rather than tempered, by very recent events.

Patrick Macklin
Programme Leader, MDes Interior Design

from SALOME/ Immersive Theatre

from SALOME/ Immersive Theatre

from SALOME/ Immersive Theatre

from SALOME/ Immersive Theatre

from SALOME/ Immersive Theatre

from Sisyphus, Theatre of the Absurd

from Sisyphus, Theatre of the Absurd

from Sisyphus, Theatre of the Absurd

from Sisyphus, Theatre of the Absurd

from The Dialogue of Memory

from The Theory of Paradise

from The Theory of Paradise

from The Theory of Paradise

from The Theory of Paradise

from The Theory of Paradise

from The second floor – ‘Please don’t be one of them’

from Circulation

from The first floor – ‘The way of truth’

from Entrance

from The ground floor – ‘Digital maze’

from MEMORY PAWNSHOP

from MEMORY PAWNSHOP

from MEMORY PAWNSHOP

from MEMORY PAWNSHOP

from MEMORY PAWNSHOP

from Outcome

from Legend of The White Snake

from Legend of The White Snake

from Spatial Design

from Legend of The White Snake

from CALM ON

from CALM ON

from CALM ON

from CALM ON

from CALM ON

from Coocon Space

from Coocon Space

from Coocon Space

from Coocon Space

from Coocon Space

from Encountering

from Encountering

from Host

from Slice

from Host

from Level 9¾ – OVERVIEW OF DESIGN LOGIC

from LEVEL 9¾ – UTOPIAN SINGLES COMMUNITY

from LEVEL 9¾ – PART 1 – WATER

from LEVEL 9¾ – PART 1 – WATER

from LEVEL 9¾ – PART 1 – WATER

Awakening Shikumen

from Awakening Shikumen

from Awakening Shikumen

from Awakening Shikumen

from Awakening Shikumen

from Awakening Shikumen

from See Through Light

from See Through Light

from See Through Light

from See Through Light

from See Through Light

from Mission: Chips – A Seagull-Oriented Space

from Mission: Chips – A Seagull-Oriented Space

from Mission: Chips – A Seagull-Oriented Space

from Mission: Chips – A Seagull-Oriented Space

from Mission: Chips – A Seagull-Oriented Space

from Balcony Communication Space

from Balcony Communication Space

from Play With Me – A Journey to the Self (Part I)

from Play With Me – A Journey to The Self

from Play With Me – A Journey to The Self

from Play With Me – A Journey to the Self (Part I)

from Play With Me – A Journey to the Self (Part I)

from Rehabilitation centre in Iraq

from Rehabilitation centre in Iraq

from Rehabilitation centre in Iraq

from Rehabilitation centre in Iraq

from Rehabilitation centre in Iraq

from A new story in the old city

from A new story in the old city

from A new story in the old city

from A new story in the old city

from A new story in the old city

from ACCESSIBLE EXPERIENCE HOTEL

from ACCESSIBLE EXPERIENCE HOTEL

from ACCESSIBLE EXPERIENCE HOTEL

from ACCESSIBLE EXPERIENCE HOTEL

from ACCESSIBLE EXPERIENCE HOTEL

from Escapism

from Escapism

Under the tree

from Escapism

from Escapism

Entrance

from Escapism

from ILLUMINING SPRINGBURN | SPRINGBURN WINTER GARDEN RESTORATION

from ILLUMINING SPRINGBURN | SPRINGBURN WINTER GARDEN RESTORATION

from ILLUMINING SPRINGBURN | SPRINGBURN WINTER GARDEN RESTORATION

from ILLUMINING SPRINGBURN | SPRINGBURN WINTER GARDEN RESTORATION

from ILLUMINING SPRINGBURN | SPRINGBURN WINTER GARDEN RESTORATION

from Laboratory – Generation

from Laboratory – Fiction

from Laboratory – A Scientist’s Day

from Laboratory – Introduction

from Laboratory – Generation

from The Millennium Dreams

from The Millennium Dreams

from FreeTe Space

from FreeTe Space

from FreeTe Space

from FreeTe Space

from FreeTe Space

from DIGITAL LEGACY — I WISH I COULD DIE

from DIGITAL LEGACY — I WISH I COULD DIE

from DIGITAL LEGACY — I WISH I COULD DIE

from DIGITAL LEGACY — I WISH I COULD DIE

from DIGITAL LEGACY — I WISH I COULD DIE

from Diamonds in Space

from Diamonds in Space

from Diamonds in Space

from Diamonds in Space

from Diamonds in Space

from Love is Sensible- virtual dating community

from Love is Sensible- virtual dating community

from Home of Artificial Intelligence

from Home of Artificial Intelligence

from Love is Sensible- virtual dating community

from ENTWINED – Cultural Experience Center

from DAYDREAM

from ENTWINED – Cultural Experience Center

from ENTWINED – Cultural Experience Center

from DAYDREAM

from Folding Regeneration

from Reflection in Reflection

from Folding Regeneration

from Redeem Self

from Folding Regeneration

from The Intersection Space

from The Intersection Space

from The Intersection Space

from The Intersection Space

In the self-discovery area, there would be a giant waterfall coming down from the top of roof. The loud sound produced by the giant waterfall could act as the sound mask for people so that people could let out their own shouting, crying and sighing without caring about others. This part is to let people focus on the musicality of their own voice, find themselves and discover themselves.
In the self-exploration room, people can play instruments on their own. They could try different music instruments, and have a connection with the instruments.

from Best Farewell

In the self-reflected area, people could hear some water droplets and listen to some quiet music to do some meditation

from Best Farewell

In the self-expression area, this part is for group therapy. People could play the instruments together and express themselves using music as means

from Best Farewell

In the rest area, people will gradually hear the sounds from the music pool and they could follow the sound to come to the music pool to explore the space.

from Best Farewell

When people come into the entrance, firstly they will come into a long corridor and then come to the self-reflected area. Then they will follow the sound point 1 of water droplets to explore the whole underground floor. Then, they will they will gradually follow the sound point 2 to go upstairs to the entrance of the ground floor. They could follow the sound point 3 and sound point 4 to come into the waiting area. In the rest area, they could hear sound point 5 and sound point 6, when they follow these two sound point, they could explore the ground floor.In the ground floor, there are mainly three areas. Near the sound point 5 is self-exploration room. Near the sound point 6 is self-expression room. The music pool with different circular steps connect the sound point 5 and sound point 6. After that, people could follow sound point 7 to go up to the first floor and sound point 8. In the sound point 8, it is a self-discovery area. After that, people could follow the sound point 9 and sound point 10 to come to the platform on the first floor. In the end, they will hear the sound point 3 and sound point 4, this is the end of the healing journey and when people hear these two sound points, this will help them look back on their whole journey in the space

from Best Farewell

from The Passing

from Concept

from Concept

from Concept

from Concept

from Re-Connect

from Re-Connect

from Courtesy of Nature- An Ephemeral Sensory Pavillion in an Urban Void

from Gantry Dweller

from Re-Connect

from LUXURY SOLITUDE

from LUXURY SOLITUDE

from LUXURY SOLITUDE

from LUXURY SOLITUDE

from LUXURY SOLITUDE

from Communal space for ‘only child’

Some 'only child' are in the courtyard

from Communal space for ‘only child’

The house lights were turned on,Invite people into this space

from Communal space for ‘only child’

from Communal space for ‘only child’

Junnan Chen design

from Communal space for ‘only child’

A collage of social phenomena concerning the dangers faced by women living alone.

from She’s Alone

from She’s Alone

from She’s Alone

from She’s Alone

from She’s Alone

from Boundlessmind

from Boundlessmind

from Boundlessmind

from Boundlessmind

from Boundlessmind

from WANDERING IN DREAMLAND

from WANDERING IN DREAMLAND

from WANDERING IN DREAMLAND

from WANDERING IN DREAMLAND

from WANDERING IN DREAMLAND

from Young forever

from Young forever

from Young forever

from Young forever

from Young forever

from Ship of Mackintosh

from Ship of Mackintosh

from Ship of Mackintosh

from Ship of Mackintosh

from Trace of Time

This image is a representation of the dream self caught in an infinite loop of escape, with someone behind it chasing and threatening itself.

from Escape to Dreamland

from Escape to Dreamland

from Escape to Dreamland

from Escape to Dreamland

from Escape to Dreamland

The doomsday Library

from Perspectives

from The main portfolio

from The main portfolio

from Perspectives

World Library Alliance

from The main portfolio

from Olfactory Sensation

from Olfactory Sensation

from Olfactory Sensation

from Olfactory Sensation

Isometric diagram

from Olfactory Sensation

from Home&Metaverse

from Home&Metaverse

from Home&Metaverse

from Home&Metaverse

from Home&Metaverse

from City Plugin

from City Plugin

from City Plugin

from I Am Not Yours

from Intermediate State

from I Am Not Yours

from Metamorphosis

from Intermediate State

from Narrative of light

from Narrative of light

from Narrative of light

from Narrative of light

from Narrative of light

from The Disappearing Line

from The Disappearing Line

from The Disappearing Line

from The Disappearing Line

from The Disappearing Line

from A Digital Retail Store with Selling Dreams

from A Digital Retail Store with Selling Dreams

from A Digital Retail Store with Selling Dreams

from A Digital Retail Store with Selling Dreams

from A Digital Retail Store with Selling Dreams

from RESONATE

from RESONATE

from RESONATE

from RESONATE

from RESONATE

from Transparent

from Transparent

from Transparent

from Transparent

from Transparent

from Skin memory

from Skin memory

from Skin memory

Never never land

from never-never land

Never-neve land

from never-never land

from never-never land

from never-never land

from never-never land

from Purify

from Eco/Archive

from Periphery

from Eco/Archive

from Eco/Archive

from BORDERLINE

from BORDERLINE

After spending six years with my Taiwanese boyfriend, I got to know many people like him who immigrated to the mainland. He moved to Kunshan, a city near Shanghai with his parents since he was a child. There are many "immigrants" like him in several cities in China. The city Kunshan is one of the base of "Taiwanese immigrants". Information were collected via survey from a typical Taiwanese family and people associated with this family. In later designs I will use the experiences of these characters to construct narrative scenes.

from BORDERLINE

from BORDERLINE

from BORDERLINE