Termoil

Termoil is a board game that deals with making the player aware about the burning climate issues and tries to envoke agency for the same, using friendly, childish and simple approach of a metaphor that compares termites and their issues to us, humans.
(Hence the name Termoil – its a play on the words termites and turmoil)

he Game Mechanics involve at least 3 to 6 players to take turns by rolling die and progressing on a spiral path, trying to collect tokens i.e. natural resources without any indication what the token signify. It is human nature to want to collect things. Hence, when all players reach the end of the path, the game doesn’t conclude but in completely uproots the dynamic of collecting resources, by revealing that the players need to all get rid of their resources in order to win collectively. There can not be one winner the players need to strategize and work together in order to win in unison.

Game tokens and termites used for players were modelled in Autodesk Maya. The termites were 3D Printed. The board was made in Adobe Illustrator and the rules as well as cards were made in Procreate!